JadaDev
New member
- Joined
- Jul 5, 2024
- Messages
- 3
- Thread Author
- #1
So I have decided to add a way for people to put the item icons in the menu without having to deal with any c++ only DB to make it work and could be used in LUA

Resource : https://github.com/JadaDev/LuaIconsEasy
THIS IS NOT THE BEST ACT, THE BETTER OPTION IS AT THIS LINK : https://wowemulation.com/index.php?threads/c-lua-enable-getitemicon-option-in-lua.40/

Usage
- Functionality: The script includes a function GetItemIcon that retrieves item icons based on item IDs (itemEntry) from a database and formats them for display.
- Integration: Integrate the displayicons.sql into your world database where it will be creating a new column called icon and you'll need to always use the SQL if you add more items.
- Customization: Adjust the formatting (":30:30:-20:0|t") according to your specific environment and requirements.
Resource : https://github.com/JadaDev/LuaIconsEasy
THIS IS NOT THE BEST ACT, THE BETTER OPTION IS AT THIS LINK : https://wowemulation.com/index.php?threads/c-lua-enable-getitemicon-option-in-lua.40/